Build the design, product, and market-analysis skills needed to shape safer mobility services for younger riders.
Design a user interface and strategically rework the Uber app around an optimal user experience. You will apply user research, wireframing, prototyping, and usability testing at the intersection of design and technology.
Merge business priorities, technical constraints, and customer needs through hands-on discovery. Build a product strategy, roadmap, and implementation approach informed by user feedback and operational risk.
Conduct primary and secondary research, assess competitors, and analyse user behaviour to identify growth opportunities. Turn those findings into evidence-led product and marketing recommendations.
A four-week roadmap with approximately 10 hours of engagement per week.
Meet your mentors and cohort, learn how Uber operates, and begin preliminary research for the mobility project.
You will obtain all the required skills to complete the project. Through a series of skills lectures you will get a fully immersive learning experience and all the adequate skills.
Apply your new skills to Uber's teen ride-sharing challenge, working in a small team to develop a safer and more scalable product proposal.
Refine your recommendations through mentor feedback, then present your product strategy and implementation approach to company representatives.
Hear from students who joined Delta and gained meaningful, confidence-building experiences.
Get in touch to learn how the Uber Program gives high school students hands-on experience in product strategy, user-centred design, and market analysis.
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